Analysis
in Practice
You open for
$5 in early position. Everyone folds except the
player under the gun who originally checked to
you and who now raises another $5. We'll assume
you know this player will never make such a play
without three-of-a-kind or better. We'll also assume
that with the antes and your implied odds it would
be incorrect to fold even if you knew your opponent
had a pat hand. So the question is whether you
should simply call the $5 raise or reraise another
$5.
Your opponent's
raise tells you he has either trips, which must
necessarily be smaller than your three aces, or
a pat hand. If he has trips, you have the best
hand and are the favorite to win the pot; if he
has a pat hand, you have the second-best hand and
are an underdog to win the pot. According to draw
poker distribution, your opponent will have three-of-a-kind
about 65 percent of the time and a pat hand about
35 percent of the time. When he has a pat hand,
you should obviously not reraise. However, it's
nearly 2-to-1 he has trips. Should you therefore
reraise ?
The answer
is no because when you only call and your opponent
draws cards, you can draw one card, as though you
had two pair, and check-raise after the draw. Assuming
he calls your raise, which he will almost always
do, and neglecting the slight chance of your opponent
improving to a full house when you don't, you win
$30 (plus the antes) by playing this way - $10
before the draw and $20 afterward when you check,
your opponent bets $10, and you raise to $20. In
contrast, by reraising $5 before the draw and coming
out betting $ 10 afterward, you win a total of
$25 - $15 before the draw and $10 afterward. Thus,
the 65 percent of the time your opponent has three-of-a-kind,
you win $5 more by calling instead of reraising.
At the same time, the 35 percent of the time he
has a pat hand (and you don't improve to a full
house), you lose only $10 instead of $15, a savings
of $5. Therefore, in this situation a call is the
correct play since it is right all the time whether
your opponent has three-of-a-kind or a pat hand.
Your opponent,
who is a good player, checked and called your bet
on the flop. When the deuce falls, your opponent
checks again. Should you check or bet your pair
of kings?
In hold 'em,
any time an opponent bets, calls, or raises, good
players ask, "What could my opponent have
done that with?" Then they think of the various
hands the opponent might have to do what he did.
So when your opponent called your bet on the flop
and then checked on fourth street, you try to determine
what hands he might have that prompted him to play
the way he did.
Your opponent
could be slow playing a better hand than yours
- say, K,9 or 6;6. You estimate there's a 25 percent
chance he has such a hand. He might have a fairly
good hand such as K,J or K,10. You figure those
hands at 25 percent, too. Your opponent might have
a mediocre hand like K,4 or A,9 or 10,10. The chances
of those hands you put at 35 percent. And you figure
there's a 15 percent chance your opponent has 8,7
and is drawing to a straight.
You know that
if you bet on fourth street after his check, your
opponent will probably call with his fair hands,
with a straight draw and at least call with his
big hands. However this player will probably fold
his mediocre hands because the pot is not big enough
to justify calling with them. Therefore, after
your opponent checks on fourth street, it turns
out the correct play may be to check it right back." Your
intentions are to bet on the end if your opponent
checks and call if he bets.
The rationale
for this play is that, like many players, this
opponent will fold his mediocre hands if you bet
on fourth street to avoid having to call twice
to see what you have. Your checking on fourth street
makes it easier for him to call on the end, not
only because you have made it cheaper but also
because you have shown weakness. Obviously checking
is also the better play that 25 percent of the
time you have the worse hand. Finally, checking
on fourth street induces a bluff on the end.
The drawbacks
to checking on fourth street are:
| 1. |
It
gives your opponent a free card to outdraw
you. |
| 2. |
There's
a 25 percent chance -your opponent has a hand
like K,J or K,10, with Which
he would probably call twice. |
It is important
that the pot be small - say, under $60 in a $10-$20
games - to make checking right because you gain
only one bet by checking and betting on the end
into your opponent's mediocre hands, but you lose
the whole pot if the free card gives your opponent
the best hand.
Notice that
the percentages support checking as the correct
play on fourth street.
Opponent's
|
Approximate
|
Best
Play
|
Possible
Hands
|
Chances
|
|
|
Better
than Yours
|
25
percent
|
Check
|
Mediocre
hand
|
35
percent
|
Check
|
Fair
hand (K,J or K,10)
|
25
percent
|
Bet
|
|
Straight
Draw
|
15
percent
|
Bet
|
Because you
expect your opponent to fold his mediocre hands
if you bet on fourth street, and you want to win
at least one more bet from those hands, the correct
play 60 percent of the time is to check. It is
correct to bet only 40 percent of the time. You
usually pick the play that is likely to be right
most of the time: Therefore, you check.