 |
 |
 |
| |
TIGHT GAMES
In a tight games semi-bluffs increase in value, and even
pure bluffs can be profitable since tight players are more
likely to fold. Paradoxically, though, legitimate hands
don't have nearly the value in a tight games that they would
have in an average or loose games. The reason should be
obvious. When you bet a legitimate hand for value in a tight
games, you will be called only by players who have strong
hands themselves because tight players starting.
The mathematical principle here is the same as the principle
that governs bluffing against more than one opponent requirements
are higher. In a loose games an opponent with two small
pair at the end will probably call your bet with aces up.
But when you bet that same hand in a tight games especially
if both of your aces are showing and you get called, you
cannot feel too comfortable. The caller probably has you
beat.
Many aggressive players fail to devaluate their legitimate
hands when they sit down in a tight games. They steal money
with bluffs and semi-bluffs, but when they get a decent
hand, they wind up losing. Then they mumble to themselves,
"If I just never got a hand, I'd be doing great because
it's with my good hands that I lose." What they fail
to realize is that in a tight games the value of a hand
goes down because players who stay in the pot will have
good hands themselves better hands on average than players
in a regular games would have.
In a tight games, then, you loosen up on bluffs and semi-bluffs,
but you tighten up on your legitimate hands. Nor would you
play as many drawing hands in a tight games, since you'd
be getting pot odds sufficient to make it worthwhile less
often, and when you did hit, you wouldn't get paid off as
much as you would in an average or in a loose games.
|
|
| |
|
|
| |
The
Pace of Play and Position |
|
|
|
|
|
| |
|
|
 |
 |
 |