The Pace of Play and Position
SLOW PLAYING
Check-raising is playing a hand weakly
in order to raise later in the same round of betting. It is possible that you
will win the pot right there when you check raise. At the very least, you will
probably reduce the opposition to one or two players, which is what you usually
want.
SLOW PLAYING VERSUS CHECK RAISING
Slow playing is not the same thing. It is playing a hand weakly on one round of
betting in order to suck people in for later bets. Typical slow plays are to
check if there has been no bet or just call a bet rather than raise. In other
words, you take no action beyond what is necessary to stay in the pot. You give
nothing away about the strength of your hand.
When you check-raise you usually want to reduce the number of your opponents, but
when you slow play you are trying to keep as many players in the pot as you
can, expecting to collect later bets from them as a result of your early
deception. Obviously, since you are not worried about having many players in
the pot and are not particularly concerned about giving them free cards, you
must have a very strong hand to slow play - much stronger than a hand with
which you would check-raise. In seven-card stud it might be three-of-a-kind on
the first three cards or a flush or full house against one pair. In hold 'em it
might be the top set of trips after the flop with no possible straight or flush
draw showing. In draw lowball it might be something like a pat.
REQUIREMENTS FOR SLOW PLAYING
In most cases, for a slow play to be correct, all of the following must be
true.
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1.
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You must have a very strong hand.
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2.
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The free card or cheap card you are allowing other players
to get must have good possibilities of making them a second-best hand.
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3.
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That same free card must have little chance of making
someone a better hand than yours or even giving that person a draw to a
better hand than yours on the next round with sufficient odds to justify a
call.
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4.
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You must be sure you will drive other players out by
showing aggression, but you have a good chance of winning a big pot if you
don't.
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5.
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The pot must not yet be very large.
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Point 1, having a strong hand, needs to be true for points 2 and 3 to be
true. Suppose in seven-card stud you have made a full house in five cards, and
it looks as if your opponents are on flush draws and straight draws. When you
slow play and give them a free card, you would like all of them to make their
hands so that you will get more action when you bet. At the same time, you are
not worried that a free card will give them better hands than yours or draws to
better hands with proper odds to chase. (However, you should not slowplay
against these come hands if you think they would call when you bet.) In
contrast, with three-of-a-kind in this situation, you should probably bet right
out since there is a good chance a free card will allow one or more of your
opponents to draw out on you when you don't make a full house.
Points 4 and 5 are also related. Opponents are much less likely to call a bet
when the pot is small than when it is fairly large. As the pot gets larger, it
becomes less and less likely that a slow play is the correct play. The reason
is that your opponents are getting larger and larger pot odds, and it is less
and less likely that you could actually want them to get these odds. Therefore,
when the pot becomes large, you are less inclined to slow play because the odds
you are giving opponents are so great that they can probably take them and not
make much of a mistake, if any mistake at all. Furthermore, since opponents are
unlikely to fold when the pot is large, it is not necessary to slow play to
keep them from folding.
Nor should you slow play when you are showing obvious strength on board. Most
players will know what you are doing, and they will not pay you off when you
bet later. Players who don't know what you are doing, despite the strength of
your board, will call an early bet anyway if they have any kind of hand.
When you are slow playing, you are giving your opponents free cards or cheap
cards. The Fundamental Theorem of Online Poker Games suggests such a play is
incorrect unless your expectation is to show on a later round a larger profit
than you would expect if you bet early. In other words, your deception has to
have more implied value than what you would gain by betting immediately. At the
same time, it is important that when your opponent calls on a later round,
after getting a free or a. cheap card, he is still not getting proper odds.
Otherwise, it cannot be right to give him that free or cheap card, for you have
given him the opportunity to develop a hand he is justified in playing even if
it is not yet the best hand. Before slow playing, then, you should make sure
there is little chance you will be outdrawn. In seven stud and hold 'em games,
you must be especially careful that you are not up against a possible straight
draw or a flush draw unless, as we noted earlier, you have a straight or a
flush beat already.
Ironically, you would tend to slow play with excellent hands but not with the
pure nuts. With the pure nuts you should bet and raise immediately in case
someone else has a strong hand too. Don't make the mistake made by a friend of
mine who flopped a straight flush in hold 'em. He kept checking it on a slow
play only to find someone else was doing the same with an ace-high flush.
To elucidate this point further, let's take two situations from draw lowball.
If the player to your right raises the blind, you should just call in middle
position with a pat. You have a strong hand and hope other players will call
the original raiser and stay around for the draw. At the same time, there is
the slim possibility that the original raiser has you beat. However, with a pat
bicycle - A, 2, 3, 4, 5 - you'd like to win some money from the first raiser.
So you should reraise in the hope he has a monster and is happy to reraise you.
The other players will probably fold, but you might beat the original raiser
out of many bets before he discovers you have the pure nuts.
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