third tip for getting nickel-dime players into workable
limits is to stick to fixed-limit games, at least
initially. Fixed-limit protects players from being
required to put too much of their money in play at
one time. These are also fairly benign environments
in which beginning players can work on poker basics.
With the exception of perhaps a tournament, don't
venture into pot-limit or no-limit games until everyone
is very comfortable with fixed-limit. You can point
out that fixed-limit poker, even at limits considered
high for a kiddie game, turns out to he much safer
than man\- kiddie progressive pot games such as "Guts"
and "In Between." where players can be required
to match a pot that has grown exponentially. We've
all witnessed or at least heard stories of the nickeldime
poker night that ended in a $1,000 Guts pot, followed
a few days later by a trial separation.
players don't say what they are going to do, and simply
act, then their physical indication of intent is binding.
Codification of this principle is complicated, but
all the rules are derived from the idea that players
can't be allowed to make "play-action fakes"
in poker. The following rules apply only when a player
has not made a proper verbal declaration:
signal for checking-a rapping motion with the hand
or fist-is binding. Tapping fingers does not indicate
a check. In Stud, folding occurs when a player starts
to turn over any or all of his up cards. In other
games, a player is bound to fold when he tosses or
slides his cards face down toward the muck. There's
a no "touch" rule like in chess.
-In any case, when any of a player's cards touch the
discard pile face down, the hand is dead.
-Whenever a player throws his cards away face up,
he is considered to be showing those cards, not folding.
2. If a player moves chips into play without saying
what he intends to do, the following rules apply for
fixed-limit games. Basically, the player is bound
to take the action that his physical motion most reasonably