size refers to the number of cards "picked"
by the dealer as he goes through the shuffle process.
Small pick size can limit the length of clumps and
contribute to short-clumped dealer-biased games during
Intertwine is also part of the shuffle process. It's
concerned with how the cards are "laced"
together as the dealer shuffles two clumps together.
The tightest intertwine would be one card from each
hand alternating as the two clumps are shuffled together.
Zippers are alternating high and low cards, such as
K, 3, J, 5, 10, 4, and so on. A tight intertwine,
which can be common among but not necessarily limited
to relatively inexperienced dealers, can create a
lot of zippers that result from the shuffling of a
high-card clump into a low-card clump. These zippers
frequently appear as transition zones between high-card
and low-card clumps. These games can often be easy
to "read" although not necessarily easy