is also a line bet, but one against the dice, wagering
that they will not pass, that the dice will lose.
This bet can only be made prior to a come-out roll,
and players betting don't pass will win their bets
in the following ways:
-- If a 2 or 3 is rolled on the come-out roll. This
roll is called "craps" and the don't pass
bettor is paid off at even money.
-- If a point number, either 4, 5, 6, 8, 9, or 10
is thrown on the come-out roll, and a 7 is rolled
before the point is repeated.
-- If a 12 is rolled, the bet is a standoff, neither
winning nor losing, since the 12 (in some casinos
the 2) is barred as a winning bet for the don't pass
Don't pass bettors would win their wagers in the following
sequence of rolls: 8 (point), 9, 4, 5, 5, 11, 9, 7,
since the 7 came up on the dice before the point,
8, is repeated. All the other numbers and throws had
no bearing on the result, even though some of the
other numbers repeated, because it is only the point
number that the line bettors are concerned with, and
here the point number was 8.
Don't pass bettors lose if the following occurs:
-- If a 7 or 11 is thrown on the come-out roll. This
is an immediate loss, and the don't pass bettors'
chips are removed by the dealer at once.
-- If a point number is established, and then repeated
by the shooter before a 7 is rolled.
A don't pass bettor is often called a wrong bettor.
Again, no moral statement or inference is intended
by the term wrong. There aren't many wrong bettors
around, for the games of casino craps is dominated
by right bettors, those anxious for the dice to win.
There are several reasons for this, all of which have
no actual bearing on the odds involved, since they're
The odds against a pass-line bettor, who bets right,
are approximately 1.41 percent, and the house advantage
over a don't pass bettor, betting wrong, is approximately
1.4 percent. The difference in the casino edge on
all line bets is negligible.
everyone has finished declaring, the hands are opened.
The owner of the highest hand who has opted "in"
wins, but anyone who loses must match the pot! Once
someone has declared "in," it takes a gutsy
opponent to follow with another "in" because
he knows that someone is going to get whacked for
a big number. When a third player also declares "in,"
you know that two players are going to get burned
(the third-or fourth or fifth-player in only has to
match the original pot).
Usually, the money from these pot-matching bets goes
directly to the player who has the best hand. In some
games, it carries over to the next hand, creating
extra incentive to stay in-and also a larger penalty