bankroll necessary for a single session at the tables
should be the total bankroll divided by ten. If you
come to Las Vegas with $1,000, you should play with
no more than $100 at any table.
Players who want to be a little more daring, can divide
their bankroll by seven, but not less than that figure.
With $1,000 as a total bankroll, that will leave approximately
$150 for each gambling session.
Many players don't pay attention to money management
and don't think of dividing their bankroll for best
use. They come to the casino with $1,000, take out
$500 in cash, and start playing. After they encounter
a minor losing streak, they raise their bets to make
up the small losses and instead find Them selves behind
the $500. So they pull out the rest of the ~t and
now make really big bets to get even in a hurry and
leave the table a short time later, flat broke.
To be certain that never happens to you, divide your
bank roll in the manner suggested. If you lose one-tenth
or one seventh of the bankroll, you still have plenty
left for the next table, and luck doesn't go only
one way in any games of chance. Playing intelligently
and raising your bets with the casino's money when
ahead will make any player a winner, but no one can
play without money, and if a player has blown his
wad, that's the end of the ball games for him.
starting hands that drop the most in value in stud
eight-or-better are the big pairs. A hand like (K-K)
10 (a premium hand in stud high) is virtually unplayable
in eight-or-better, unless the game is shorthanded.
In shorthanded games, it's less like that someone
will make a low, and high-only hands have a better
chance to scoop ( both the high and the low).
Even a hand like (A-A) 5, which looks absolutely terrific
(and which is far stronger than a pair of kings),
isn't really much to write home about. You do have
a pair of aces, but even if you improve to aces-up,
you have to be worried about players who are drawing
to make small straights or flushes. You do have two
low cards, but that's a deceptively weak start. It's
very difficult to make a qualifying low when you start
with only two low cards out of three. You can play
(A-A) 5, but if you catch a brick (bad card) on fourth
street-in this case, any card from a nine through
a king-you should probably get out if it looks like
you're facing any kind of strength.