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Single Session Bankroll
 

The bankroll necessary for a single session at the tables should be the total bankroll divided by ten. If you come to Las Vegas with $1,000, you should play with no more than $100 at any table.

Players who want to be a little more daring, can divide their bankroll by seven, but not less than that figure. With $1,000 as a total bankroll, that will leave approximately $150 for each gambling session.

Many players don't pay attention to money management and don't think of dividing their bankroll for best use. They come to the casino with $1,000, take out $500 in cash, and start playing. After they encounter a minor losing streak, they raise their bets to make up the small losses and instead find Them selves behind the $500. So they pull out the rest of the ~t and now make really big bets to get even in a hurry and leave the table a short time later, flat broke.

To be certain that never happens to you, divide your bank roll in the manner suggested. If you lose one-tenth or one seventh of the bankroll, you still have plenty left for the next table, and luck doesn't go only one way in any games of chance. Playing intelligently and raising your bets with the casino's money when ahead will make any player a winner, but no one can play without money, and if a player has blown his wad, that's the end of the ball games for him.

 
A Special Look at Stud Eight-or-Better
 
The starting hands that drop the most in value in stud eight-or-better are the big pairs. A hand like (K-K) 10 (a premium hand in stud high) is virtually unplayable in eight-or-better, unless the game is shorthanded. In shorthanded games, it's less like that someone will make a low, and high-only hands have a better chance to scoop ( both the high and the low).

Even a hand like (A-A) 5, which looks absolutely terrific (and which is far stronger than a pair of kings), isn't really much to write home about. You do have a pair of aces, but even if you improve to aces-up, you have to be worried about players who are drawing to make small straights or flushes. You do have two low cards, but that's a deceptively weak start. It's very difficult to make a qualifying low when you start with only two low cards out of three. You can play (A-A) 5, but if you catch a brick (bad card) on fourth street-in this case, any card from a nine through a king-you should probably get out if it looks like you're facing any kind of strength.
 
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