Large Antes
 
The size of the ante in a particular games determines how you play. The larger the ante in comparison to later bets, the more hands you should play. Since there's more money in the pot, you're obviously getting better odds, but there are other reasons for playing more loosely. Should you wait to get an extremely good hand in a high ante games, you'll have lost more than the size of the pot in antes by the time you win a pot. Furthermore, the pots you do win will be comparatively small because the other players, if they are decent players, will notice you are playing very tight and won't give you much action when you do play a hand. In fact, when you do get action, you're very likely to be beat.

As the antes go up, your opponents reduce their playing requirements, and unless you want to be eaten up by the antes, you too must reduce your playing requirements. These lower requirements continue to the next round of betting and progress right on to the end of the hand. In a large-ante games you might bet for value marginal hands you would throw away in a small-ante games. The principle holds true especially in head-up situations. In a large-ante seven stud games you might see two good players betting and calling right up to the last card, and then at the end one of them bets a pair of 7s for value and gets called by his opponent with a pair of Ss. As it happens, though, larger antes tend to make multi-way pots more numerous since more players are getting good pot odds to draw to a big hand. With many players in the pot, drawing hands (like four-flushes and open-end straights) go up in value, while mediocre pairs like those 7s and 5s go down in value.
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Change Lists
 
When they have more than one table at the same limit, cardrooms keep a list of players who want to change tables, but the actual procedures for doing this vary widely. In some cardrooms, one of the tables is designated as a "must move" table. If table two is a must move table, then whenever a seat opens at table one, the player who has been on table two the longest must move. New players are always seated at table two. If the cardroom you play at designates must move tables, then you'll probably have to negotiate something with the other players if you want to move before your turn.

In cardrooms that don't designate must move tables, changing to another table at the same limit is still not a standardized procedure. Some rooms keep a formal change list to allow players already seated in a game the option of taking a new seat when one opens up. In most cardrooms, however, the brush will rely on his memory to maintain a change list. Especially if they are busy enough to have more than one table at the same limit, you can count on the brush's memory being faulty. You'll have to maintain some vigilance of your own to make sure you are allowed to move to an open seat-once a new player has been seated it'll be too late. One of the benefits of playing in large cardrooms is that there are often other tables available for a change. When you're seated at a table, always ask the brush to put your name on the change list. You should keep yourself on the list for other limits within the range you're comfortable with. Pick a good table and be prepared to change when the conditions change.
 
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